Account identity and saved progress
Starting the game creates or restores an account identity. Anonymous play does not ask for an email or password. Firebase Authentication identifies the account, while cloud storage holds collection, currency, tickets, upgrades, achievements, run statistics and other saved game state.
The browser keeps a session and a local save copy so the current account can return and queue changes while a cloud connection is unavailable. Temporary play does not keep a permanent account save. A local-only account stores its progress in that browser rather than offering cloud recovery.
If you bind or sign in with Google, Firebase also processes the Google account identity, including its email, to authenticate that game account. The game’s public nickname remains separate; other players are not shown your Google email.
What other players can see
- Your public game nickname and the public profile information exposed by the game.
- Your selected Pokémon, survival time, level and defeated-enemy count in leaderboard records.
- Social and room information needed for friends, online status, invitations and group play.
A public nickname is not a password and cannot recover an anonymous account by itself. Protect the account with Google before changing devices or deleting browser storage if you want to recover the same progress.
Co-op connections and network addresses
Co-op can establish a direct browser-to-browser connection between teammates. Each peer can potentially learn the other peer’s network IP address, as with other direct realtime connections. Choose teammates you trust.
A configured TURN relay can carry connections that cannot connect directly. Relay service on this site is still being configured, so some network combinations may fail. Room membership and successful friend requests do not prove that a peer connection has succeeded.
Hosting, analytics and external links
Cloudflare serves and protects the site. The current hosted pages include Cloudflare Web Analytics and Cloudflare’s email-address protection. Hosting and analytics services process the request and performance information needed for their features; this page does not claim that no traffic measurement occurs.
Game cloud services are provided through Firebase. Opening a Google sign-in window, GitHub source link, SpriteCollab link or the separate Wiki takes you to that provider’s own service and privacy terms. Those links do not merge accounts or automatically transfer a game save.
This notice describes the visible features and configured services, rather than claiming a separately audited data-retention period or regulatory certification.
Delete your game account and saved data
- Open the game in the account you want to remove.
- Open Settings → Account → Delete account, or use the deletion action in the game’s legal/privacy panel.
- Read and confirm the deletion prompt. A name-and-password or linked Google account can require reauthentication; anonymous deletion does not ask you to create a Google account first.
- Check the displayed result. A connection or permission failure is not a successful deletion.
The game’s deletion flow removes the current account save and authentication identity and attempts to remove its profile, nickname, friendships, invitations and ranking records. Cleanup steps can fail independently; this notice does not promise that a failed operation erased every record.
The browser copy for the current save is removed by that flow. Other devices, private browser sessions, cached leaderboard views and already downloaded copies may still hold their own local data. Clearing browser storage removes local access but is not the same action as deleting the server account.
Questions or data-related requests
Contact [email protected] with the affected page, your public nickname if relevant and the request. Do not send a password, authentication token or private Google credential.
For practical account recovery, use save and sync instructions. For game and artwork attribution, see source and credits.